I see you have great taste in 3D assets! Good concept overall, however the camera controls made it very difficult to move around, and requiring the player to click with the mouse on a button in game was difficult to grasp. Using something like 'e' while in proximity to open a chest/the store I feel would have been a better choice in this instance. Also attacking without directly facing an enemy felt clunky.
Sound design however was fantastic, a lot of depth and variety and a nice satisfying ding on wave complete. Good work!
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