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for any pixel project like this it is not a good idea to use autoslice. with most of the sprites just cut it by 16x16 grid, and buildings just connect the sets of 16. Each "object" should be a multiple of 16 so position is aligned.

Got it, thanks for answering

happy to help! i started my journey with unity too

I left Unity, join us in Godot ;)

Cant, im spoken for, my heart belongs to Raylib 🫀