for any pixel project like this it is not a good idea to use autoslice. with most of the sprites just cut it by 16x16 grid, and buildings just connect the sets of 16. Each "object" should be a multiple of 16 so position is aligned.
Got it, thanks for answering
happy to help! i started my journey with unity too
I left Unity, join us in Godot ;)
Cant, im spoken for, my heart belongs to Raylib 🫀