Hahaha, this game made me laugh many times. I love the fact that is a family project.
I love the "building your traps as you escape" mechanic. This idea has potential if you could add more traps, more enemy types, and a strategic element like deciding where and when you should place certain traps.
The visuals are cute. The SFX are hilarious.
I feel the movement speed was too high to be able to control the player properly and dodge enemies.
Nice job!