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Cool concept! I think you found a successful twist to the 2d platformer genre: leading enemies to their deaths rather than killing them yourself.  I wonder if completely disabling the player's ability to shoot would have taken this concept to it's logical conclusion. Stray enemies could be annoying to deal with though.

Thank you!
Yeah I think it's a a great case of "Less is more" kind of things.
I definitely can see a  more lazer focus remake out of it. Someday I'll revisit this, just not right now ʕノ)ᴥ(ヾʔ