Thank you very much for your comment. The idea is not to know where it might appear, it's more about luck than 'skill'.
Thanks for your opinion! Regarding showing the end of the game when you're the last one standing, that was actually the main idea. But I wanted to let the player play as many rounds as possible. However, due to work constraints, I didn't add a round counter or create an interface to show how long you survived as a 'High Score'. After finishing the jam, I might dedicate some time to polish the game a bit more.