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(1 edit)

1.0.2:

- Made a fix that possibly ends the enemy from standing still

- Fix enemy pathfinding algorithm

- Fixed a bug that would allow infinite tree removal

- Fixed a bug that would allow the enemy to walk over trees and walls

- Fixed a bug that glitched the movement of the enemies when on a raft


6/4/2024 Bug fix patch:

- Fixed a bug that stopped cannon pitch

- Fixed a bug that caused the AI to stop at trees

- Fixed a bug that would crash the game if an AI was out of bounds

- Fixed a bug that allowed placing in water

- Fixed a bug that allowed multiple castles

- Fixed a bug that allowed the AI to spawn a your castle front door

- Fixed a bug that stopped allowing placing on a tile that had an erased tower or wall

- Fixed a balance issue