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(+2)

Simple little game and concept but works, well done. One tip for Unity with your particles if you set them to be in world space instead of local space when the player moves the rocket the particles wont follow and will look more realistic and probably what you are going for.

Thank you for bringing this up - I was having some issues with how the particles were attached to the rocket object and just couldn't get it quite right so went with it as is in the end due to time limitations.