The game has an interesting concept with ghosts and controlling multiple characters in a puzzle game. I really enjoyed the ability to pass through walls. I wouldn't change that aspect or limit the ghost's capabilities later on. The game reminds me of my favorite game - Lost Vikings. Shifting between characters is smoother there compared to ghost travel, but it’s different, and I see the potential in the ghost mechanics too.
However, the implementation of the controls, specifically the fixed length of steps, detracted a bit from the gameplay. It was sometimes hard to be precise in movement, especially when two characters needed to change their positions. I really appreciate the UI and UX, including the sound setup, level selection, and the brief player onboarding.
Great job! Thank you for the game.