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Thanks for playing. I agree with you, I ran out of time so I had to rush some things, I lost so much time trying to fix bugs, and AI is still misbehaving. Enemies are killable but I've tweaked their HP and forgot to increase the weapon damage before submitting, so it would take a long time to kill them atm.

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This all sounds very right. The spaghetti code that follows the rush of a deadline is painful, haha. I hope you had fun and learned some stuff from the project. 😊