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ah, thanks for checking! as you can probably tell it wasn't developed with widescreen in mind, haha. i'm looking at putting together a fix for the mac command line issue and will hopefully be able to turn off that 16:9 option for new builds, just as i think it's caused some issues and it's something i can't test myself!

totally understood, i'm just excited to find that i can play the game now after all! will be switching to a lower res and enjoying this weekend for sure :) indie development for macs is just getting more and more arduous so i appreciate you putting the project out on mac os at all!