Can't take credit for the coding end of things, that was all Skarltar. He has some experience with Godot but managed to write everything for the game within two days! I want to become an artist, and am in the process of learning Blender and Photoshop. I learned this jam that "baking" is a thing and that my mesh modifications and shaders don't just export into a game engine and look perfect like I expected lol.
Thank you so much for the kind words of encouragement! Happy to be a part of this community. :)