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This was amazing to play, I can really see the seeds of something that could be expanded greatly.

The mechanic itself works really well, a few things:

1. The 'pearl' trajectory being affected by the players velocity is great, although I think this might need to be tweaked while falling.

2. The climb mechanic doesn't seem necessary provided you reduce the delay time for pearl throwing

3. I don't quite understand the switches, are they timed?

4. The levels are a bit unforgiving, but maybe thats a good thing :)

(1 edit)

Yeah they are timed. The only cue is the audio sounding like a countdown. I do think in the future better feedback that it's on a timer should be given, such as what Portal does.