How does it relate to the theme? Otherwise, I loved the whole style of the game with the weird particles and the low draw distance.
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As a kid I was big fan of those flash detective games where we have to click and find clues hence we took that mechanic and tried that in an fps! I know the linearity of this game is evident it's just that I believed the concept to work practically as it did so on paper but I apologise for it's low relevance to the given theme.