It's amazing how much of a difference a simply wavy shader can make! I did unfortunately get stuck in a wall a little southeast of Terry, and I never really figured out how the bandages work - every time I used one, nothing seemed to happen. Everything felt quite cinematic, which was great to see, especially in a game jam. I saw Tanaka's downfall coming, but it was still surprising how smooth and dramatic it was. Great job!
Viewing post in The Last Expedition jam comments
Thanks! Yeah, before the waviness, even the bubbles didn't give it the feel I was hoping for. I'll check out that area. I wouldn't be surprised if there's some terrain that isn't up to snuff in some areas.
I probably should have clarified that the bandages are specifically for bleeding, but they don't restore health. Though in hindsight, it probably would have been nice for a little bump in health with those.
Thanks so much for your feedback. This was my first time trying to create in-game events like this and really made me appreciate the amount of time it takes to script events in full-sized games.