Great work overall! I think it’s a little hard to figure out at first but once going it makes sense and is pretty fun. Hitboxes and control felt a little weird to me, I think the game would’ve benefitted a lot by being less 3d? Like, having to run over the little pickups perfectly was not very fun, and it’s easy to think you’re going to hit something with a spell and then not, or move a way your character doesn’t like. Enemies are really slow to respond to being hit, also, which makes the whole thing feel a bit unresponsive.
But those are all real easy things to tweak!