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Feedwater 0.50 update

Update 50 removes radiation entirely from the main game. Why? Although it can be a fun mechanic, it doesn’t gel well with the other mechanics or the “Rube Goldberg chain reactions” theme. I only introduced it early on when I had my mind set on making Feedwater a horror game (no longer the case). There are much better puzzle mechanics in the game that I don’t want to block or dilute with the radiation mechanic. Not that it will never return - it will always be an option to add back in if I can find a good purpose for it.

This means some changes to the flow of levels:

  • Guardian and Showers have been removed, though you can still play them in Community Levels
  • Feedwater (the level), Escort Mission, and Disabled have had their radiation tiles removed
  • The “radiation floor” (Floor -3) has been removed and Floors -4 and -5 shifted up one level to replace it. Floor -5 is now inaccessible (for now…)
  • For players who are currently on Floor -3, your current spawn may be broken or levels that you need to progress may be inaccessible. If this is the case, DM me and I can unblock you

Don’t expect many significant changes to Feedwater for a while - I’m busy working on the game, but not on something that is ready to be shared for some time. Watch this space. ;)