Sunday Update
I've been much busier the past few days then I expected to be so progress has been slow. I've gotten much closer to the look I want, although there are still a few things I haven't worked out as far as that goes.
I'm going for a kind of "you're looking out from the inside of a computer screen" kind of a thing, which is why I've got the frame and the green-on-black text. Ideally I'd like a few menu buttons (to personnel files and such) onscreen that look like computer files.
I'm also trying to figure out how to get the player-choice menus to display on the bottom left with the rest of the text but that's proven to be a struggle.
Rose's old tablet isn't working so she's had to buy a new one which should hopefully be here in a few days. When she gets down to really cranking out the game sprites we've decided to go for a kind-of-pixelated Ace Attorney-esque look.
In the meantime, here's some more concept art:
Hopefully we'll be able to get something playable and decent looking by the end of the week.