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(+1)

The game was a bit frustrating. The randomness of the fresh/spoiled egg spawns create circumstances where you can't avoid the spoiled egg or you can't catch some eggs. Then closer to the end of the game; it feels like a dice roll if you'll get good enough patterns to maybe see the final part of the gallery.

The presentation is stellar. Every bit of art and sound is fantastic. From the story intro to the game's animations/backgrounds to the gallery pieces. It almost makes up for the pain of getting all those 250 eggs. Good game!

(+2)

Thank you for the kind words, I really appreciate it!

As for the randomness of the egg spawns I do agree that it can get quite mean and frustrating at times, but that's the nature of RNG.
That's not to say I didn't try to create more rules for spawning the eggs. There are some rules in place, especially for the later levels, and I did fiddle around with it quite a lot. Unfortunately the game very quickly lost a lot of it's chaotic charm, so I decided to scale back the rules and let RNGesus take the wheel, haha.

My next project will include a lot less randomness, whatever it ends up being!