Very light stuttering and audio clipping, but overall nice and enjoyable experience.
i5-7th gen with 16 GB Ram, played as standalone.
I was wondering what sort of car physics model + terrain mesh you used to get (relatively) smooth driving on bumpy terrain?
I can tell you add torque to the car upon acceleration, but not sure about the suspension - single raycast and a manually tuned PD controller for the springs?
The generated terrain is pretty cool, I was surprised you could transition from rough to flat terrain so flawlessly without glitching out!