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Thanks for playing! That's a lot of useful feedback.
Yes I can see how an indicator for the current weapon would be useful. I also wanted to allow the player to switch weapons using the scroll wheel, but I couldn't get it working in time. And at least a stagger animation for the player and enemies would be a good addition, yes.
I might have made the game too difficult again by balancing it around me, but since I know how the game works, someone who plays it for the first time might find it too difficult. I should probably decrease the enemy hp a bit after the jam. But hopefully most players will be able to try out all the weapons.