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Balancing suggestions

I think they should shield against melee not arrow as the game would literally be melee only with 90% damage reduction against bows

You can either use bow, melee, or shield, not 2 of them at once

Fearless should be 100,000 coins for how op that is

Make the shields in the thousands of coins so they’re not easy for noobs to get

New melee stat β€œignore defense” 1-5. Each level ignores 10 percent of protection so 5 ignore defense would make fearless 45% effective but 1 ignore defense would fearless would be 81% effective

Shield stat β€œstun” 1-5 which stuns the enemy melee atk speed when they hit you with melee

Honestly a really good idea but if it’s implemented incorrectly then it would completely break the game.

Noce nice nice i like it, melee spamming would have an end, except for the shield pierce

(1 edit)

or: shield like minecraft but not for arrows. So it has cooldown (like 3 seconds idk) once u get hit with shield up it lowers for 3 seconds and then u have use again

romans would've cooked if there was a frickin cooldown for holdin a darn shield xd

xD

yes

(+1)

first point literally makes zero sense rip

second point yeah no shield w/ bow BUT sword n shield is a yes 

thousands of coins is cheap if matchmaking take it ez on you btw 

the last two are just too weird