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(+1)

Nice, and very fitting to the theme, but I think difficulty increase is a bit too slow for a jam game where people have limited attention-span. 

Are you aware that you can reload while holding your "aim"? I mean, if you charge a shot holding the mouse, then keep it held and press R, you will reload but also be ready to instantly shoot. Not sure it was intended, as it's an interesting mechanic but does not seem to fit the theme of the action.

(+1)

Thanks you so much! This is true, it is fixed in the game updated version that will be released tonight!

Oh I didn't notice that until you mentioned it, it wasn't intended but I just fixed it in the new version!

Thanks for you great feedback!

(+1)

Bug fixing is where 90% of gamedev is at! :D

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs