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I was honestly waiting for a surprise jumpscare. I think I encountered a bug on the last part where it kept looping back to the beginning. Not sure if I didn't meet an objective or, certain criteria to trigger "the ending" or, if it was a random bug. The controls were a bit clunky to me on keyboard and, mouse. I like the atmosphere behind the game but, I didn't really feel any horror behind it maybe i'm just a disturbed individual!
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Thank you for taking the time to video and comment. You are unlikely to find explicit jumpscares in any of my work as I think they are typically the antithesis of the type of horror that I am interested in.

It's not a bug as this prototype intentionally repeats itself. So don't worry, you didn't miss anything. :)

I can understand that many will not feel any direct horror from this experience (and likely not from the final version either). Another factor may be that I have placed a large emphasis on the audio design in this project and talking aloud to yourself is a naturally soothing action (like Ripley at the end of Alien singing "Lucky Star") so it might not be as well suited for video commentary as more visceral jumpscare experiences. However I thank you for your honesty as I do prefer criticism and open discussion over direct praise.

Thank you for the reply. I'm glad I didn't miss anything i've encountered bugs in other games that I noticed others have not. Especially when developers are working on their projects. That's great you stick to your own style and, not to let anyone sway you from that.In no way was I trying to bash your game if it was precieved that way. Was just stating how I view  this style of ar and perception will differ person to person.  My only real quip was the controls of keyboard and, mouse which could be in my play style and, not how you have it set up.

Oh don't worry, there was no offence taken and I do really appreciate the honest criticsm and comments. It is extremely helpful for me that Youtubers like yourself take the time to play and record, voice your opinions and spot bugs as I don't have play testers to pick up on the things I don't. I completely agree about the clunkiness of the controls and it is something I hope to improve for the final version. Thanks again.