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Alrighty, so the first time I played Coven it was... Kind of bad. Ammo was STUPIDLY scarce, magic felt pointless and overall the feel of the game was very lacking. However, with the 2024 demo a lot has changed. I am really glad that you have addressed these issues. Ammo is still scarce, but not to a ridiculous degree, kind of in a way that encourages you to experiment more. Magic system is far easier to use, I actually don't mind the fact that we don't get alt fires anymore because they weren't very useful in the first place. The atmosphere has been improved DRASTICALLY, I love how more gloomy it looks. But, I do have my fair share of issues that I would like to be addressed in the early access (or hell, even in another demo).

Firstly, please let us rebind keys and as well invert mouse scrolling. Not a huge issue because really the binds aren't that bad except for one being the magic switching. I disabled caps lock key because I don't care for it, but that also means I can't switch magic abilities.

Going off the magic issue, the system just doesn't work for me. For example, the book where you can view the magic abilities is bugged, as pressing right click doesn't do anything. And also, even though I bought the hanging spell, it didn't equip in the next level.

And lastly, this is perhaps the biggest current issue with coven: The movement. It sucks. I'm sorry, but this game feels terrible to move around in. I mean okay, walking around isn't too bad but literally everything else is just awful. Crouching and jumping for example. I'm going to be honest, I have no idea why my acid meter doesn't go up to 100 when I do these moves because the bobbing is... Remove it. Just remove it, don't even give us an option to keep it because I can guarantee you that every player will turn it off and for good reason. It is incredibly disorienting, and I don't think you'll lose much if you just axed it. Sliding and dashing have a fairly unique problem, and that's that I don't think the coding considers strafing. Sure, if you move directly in a straight line then it works fine, but this is an oldschool shooter so you'll rarely do that. I think you need to check up on that, just to make it feel a tad nicer.

But overall, I'm glad that Coven is heading in a far better direction, and I'm sure it'll be great. I have nothing but good luck to bestow upon you for this project.

Rebinding is coming. I was hoping to have it in for this demo but I just ran out of time, gonna give it another look next week so could have a demo update out soon with rebinding. 

The book where you can view spells you have to press alt-attack which is middle mouse, I should probably have mentioned that in the tutorial totem thing but it is displayed in the controls. Right click is now magic attack, middle is alt. I guess I should change it for the book though, since then mouse 1 is magic attack. I'll add that to the list to fix. 

Yeah movement could be improved for sure, my first character controller I've done so it's a bit of a learning process. As for the bobbing, I'll add a toggle. Tbf so far you're the only one who's mentioned it so 🤷‍♂️ a toggle will do

Sliding can only be done forward right now, dashing on the other hand can be done in any direction. 

Thanks for playing and thank you for the feedback.