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(2 edits)

I've checked the game and the first thing i've noticed was the lack of tutorial ingame. Try to always treat the page and game as separete things and try to include a tutorial/keymap ingame, because you can always edit the page later after sending the submission (usually you can, for the jams i've joined, at least).

The other thing would be the lack of sound or sound effects unless something bugged, sicne i had a load issue earlier today with a Unity game, but i'm guessing that would be due to the tight time of the game jam.

Cheers, it is a cool idea, I'll check back later and try again. :D

Unfortunately an in-game tutorial of the style you mention would be pretty much "everything is button controlled, just click and try things". Anything more useful would have taken away time from actual features. I did end up adding a text tutorial to the game page, but I'd personally consider changing an in-game tutorial after submission to be "cheating" in this jam.

You didn't run into a bug. I didn't have time for sound :( Would definitely have rounded things off.

Thanks for checking it out :)

(+1)

You're welcome, i understand that it could've been/was due to the time limitations of the jam, it was just a suggestion that i always mention in such cases :D