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The music was glitched to be silent until you enter the 3rd room. Movement feels sluggish and wish that bullets traveled the full screen to make them worth the loss in damage. It was NOT clear that you can interact with the floating red triangles. I thought they were collectibles but a white outline of the interactable object may hint people. I actually enjoyed the style of writing, but the game needs special text effects to bring it to life (like Celeste). Platforms were difficult to decipher from the background. Using an outline might help readability. Double jump has no weight and feels out of place, like I should have a new ability/attack to reach higher ledges instead. The lighter has a lingering hitbox effect which felt really cool to use.

Super excited to see more of this!