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(8 edits)

I'm a mod maker myself, so I get your frustrations, mate.

When I say a "patch", I mean actually that. A literal patch difference file made with something like xdelta that requires the player to download your game, and my "patch" file, and then run an executable that "combines" the two on their own computer. Think of how NES romhacks work. It's how many folks get around modding commercial games where there is no existing mod tools  so we don't have to distribute the whole game illegally. With a patch like this, you're not redistributing edited versions of the game. It makes the player do an extra step and is more work for the modder, but it doesn't step on toes of creators by redistributing their entire games.

I also appreciate how busy you are, and have managed to figure out most of the issues I was having myself. I was only asking, and certainly don't expect you to help every modder who asks.

The last point, the only time I said  "fix"  was involving an actual error in the original DD sprites (red   around Williams' face), not something you did, and the fact that Abobo is named differently.  Obviously personal choice stuff like changing a special move or adding ED-209 like someone else did  isn't a "fix"!  LOL!

Okay i got you before about the literal patch you meant, but that’s what i tried to explain about it. With OpenBOR games you can’t do that like you described with xdelta or whatever. To me something like that would be cool actually and i wouldn’t mind it but that’s not possible as far as i know. But just in case there’s some compatible software out there that can do that, i have no idea of how. That’s up to you to try and find it out, i have no problem with that.