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The exploration mechanic is very bad, time moves too quickly and you lose important days, in addition to the fact that in these new versions the game is going down a path that is more RPG and less simulator, when it was more simulator than RPG the truth was it felt like a better game, they were not really good changes, they only made aspects of the game worse. Without forgetting the monopoly you are creating, it is good that Patreons receive an advance version, but please... many of them have already paid you more than 50 dollars and you still plan to sell the game in the end instead of giving it away for free, You are charging people 60 DOLLARS (20 per month) to give them the game when you release it, is your game a triple A or something?

Thanks for reading, if it was Jackie who read it, I hope you accept this criticism constructively instead of just another hater. 

By exploration mechanics, you mean in Dungeon or Domain?(did you buy the compass from Mage?) Also I have no idea what you mean about important days, none of the events are related to day counts other than pregnancy(which tells when you wake up to check up on the girl) I agree with RPG and Simulator differences the battles will be changed, for now its the base RPG maker...

I see where you're coming from deciding the pricing of game yourself and then asking it for free because someone else is paying for the subscriptions.

(I was a patreon) 

1-Yes I mean in Dungeon or domain, I buyed compases from mage, What I was referring to is that you waste time and it's not fun to encounter enemies all the time and also the mechanic is not fun after walk around for 2-3 days(in-game) looking for the solution if you fail in any movement . (the option in the settings to find fewer enemies does not work btw)

2-Thank you for answering about the combat system, I hope you come up with something interesting and fun to make it a mechanic that is not annoying and that gives the satisfaction it deserves. 

3-I forgot to say that "you are the developer, it's your decision" But in fact, many people will agree with me, the price you are putting on your game right now is greatly exaggerated, 60 dollars, a 3 month subscription for an H game is not right, you are without exaggerating saying that your game is compared to a Nintendo game with that price, It's obvious that you need a reason to make the game and that you don't eat air, but I know you don't live off Isekai Awakening (And if you do, just... wow, another evidence to tell you that the price is exaggerated) at the end if you make the game free it will be your decision, but what I would do (like many other developers do) is to make the game free and start another project that follows the legacy of the previous one on Patreon to continue generating profits.

(just to remind you that this constructive criticism comes from someone who has been playing for a long time and has already been a patreon)

PD: Thank you for reading J.

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If you were on Patreon you could have directly contacted me there, or on Discord. If my paid members had a problem with pricing I'd have definitely gave it a thought, but it seems freeloaders have the most to say on their behalf.

As I said, I WAS a patron, I'm not one anymore and I don't plan to be one for a while, the reason why I do this publicly is because this way there is more transparency and important data from the conversation is not lost; and you are right about the free-to-play people of the game who never contributed anything, many ask for versions of the game from the patreon or the cheat codes: I wouldn't have any right to complain about the price or any other important aspect of the game if I had never contributed.

PD: I could put images from when I was patreon (your publications) to prove I was a patreon but you would probably delete them.

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Hey jackie boy tell me how to make impregnate mage and mio and mary and haru