It's been a while since I've posted, even though several updates have been made since the last post. There have been a lot of substantial changes and bug fixes to the game, and the demo is now very nearly complete! The following major changes have been made to the game since then:
-The Orc has been added as a playable race, and the Elf has been replaced with the Spellborn.
-The Parry mechanic has been added, which is possible once you buy a shield. This adds a lot of strategic depth to the game.
-All characters have wearable armor sets that show up when you equip gear!
-A totally reworked collision system that is no longer buggy or weirdly functioning - no more teleporting if you move wrong.
-The boss fight has gotten a total code overhaul, and now functions much better than before!
-Balance changes throughout, making the game feel better for players who had trouble beating some of the later stages.
-Rooms have proper transitions now.
-Numerous sprite enhancements throughout.
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These are just the big changes - there are many more smaller enhancements, QoL changes, and under-the-hood code changes that make things run better. You can download the latest build here, as well as read the most recent devlogs: https://bynary-fission.itch.io/battle-tower-royale