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It's been a while since I've posted, even though several updates have been made since the last post. There have been a lot of substantial changes and bug fixes to the game, and the demo is now very nearly complete! The following major changes have been made to the game since then:

-The Orc has been added as a playable race, and the Elf has been replaced with the Spellborn.

-The Parry mechanic has been added, which is possible once you buy a shield. This adds a lot of strategic depth to the game.

-All characters have wearable armor sets that show up when you equip gear!

-A totally reworked collision system that is no longer buggy or weirdly functioning - no more teleporting if you move wrong.

-The boss fight has gotten a total code overhaul, and now functions much better than before!

-Balance changes throughout, making the game feel better for players who had trouble beating some of the later stages.

-Rooms have proper transitions now.

-Numerous sprite enhancements throughout.

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These are just the big changes - there are many more smaller enhancements, QoL changes, and under-the-hood code changes that make things run better. You can download the latest build here, as well as read the most recent devlogs: https://bynary-fission.itch.io/battle-tower-royale