alright so I puzzled with the few hours I had available to code today on trying to get the flashing working
it....did not.
alarms just are being awkward and refusing to behave, and the method I used before that worked absolutely fine is ALSO being disobedient
it's like the entirety of GML has just decided to be belligerent and refuse to work in ways that they did before and it's making me frustrated, but also it's 1am as I type this and I have work tomorrow and that's also contributing to my frustration, so time for bed and hope I can get osmething working tomorrow.
at this stage due to rl work scheduling and what time I've managed to dedicate to it I will very unlikely be able to finish anything playable but I am pleased so far with how much I've learned! so there's that at least!
and chances are I'll keep working on it in some capacity.
as a consolation here's at least an image of a new enemy I put in.... I mean, it looks garbage but .... it's something new!