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I'm on session 15 playing this with a group of three men in our fifties and sixties. It has worked splendidly, buy I have introduced some new princess powers. I made a log, here it is.

There is a limit on the length of posts, so I had to cut the log up in parts. And they will come in reverse order too as I posted them from first to last. :o Please start reading with session 1, at the bottom of my list of posts. 

This is the final episode so far.

 Season 2

Episode 14: Temple of Transformation

A year has passed, Qtopia continues to prosper. Once again, little princess Lila, the Lost princess, had disappeared. Our princesses languidly accepted this and spent their days training and socializing. Two graduates from Princess Academy appeared in Qtopia, Helena, Princess of Bargains, and Liz, Princess of Initative. Neither had a very good reputation from Princess Academy where they were juniors when the Qtopia princesses graduated. They were known as hard-headed egotists.

They had heard that there was a kingdom to serve as a base for adventures in the western jungles. Claire, Princess of Chains speculated that they should have gone to Tinker Tavern, a more typical base for adventures in the jungle. Still, now they were here, and had to be made welcome. At their insistence a jungle trip was planned, with the eventual goal of going to the Tinker Tavern kingdom. 

Once underway, Clover, princess of Bunnies, met some rabbits in the jungle, who had seen Lila, the Lost Princess in the jungle. With no trail to follow, the princesses continued. Eventually they came to a lake with a ruin temple on an island in the middle. Claire arranged a hovering chain construct to carry the two young princesses across, Nagalia, princess of Boas swam, and Clover jumped out onto the island. Luxoriating in the warm water in snake form, Nagalia went around the island, where she surprised Lila, the Lost Princess and Luna, Princess of Alchemy of the kingdom of Tinker Tavern. Lila was scared at first, but the encounter quickly turned friendly and ended up as a picnic, where Clover explained how the root of the marshmallow plant could be grilled and eaten.

The visiting princesses were antsy for treasure, and Claire tried to oblige them by searching for some kind of dungeon. She finds a stepwell, a 10 meter radius pit filled with crystal clear water with levels of arched walkways around the walls, leaving an open pit in the middle. The stairways are arranged to create a procession-way allowing a constant parade of worshippers without congestion. With the help of magic the princesses breathe water, and Clover gains a furry seal-tail that allows her to swim. Clover notices high-reilef statues of dancing girls along the outer walls, and notices that they hold different poses. Imitating the poses, she reconstructs a dance that requires only the arms to perform.

Claire weighs herself down with masses of chain and finds a pocket of chaos at the bottom, a stinky collection of black rotting particles. Realizing that this was a giant purification temple, and that the dance Clover was learning was how you activated it, the princesses formed a dance troupe and managed to cleanse the collected chaos. Below at the bottom of the stepwell was an altar, with a similar relief, this one of a six-armed mermaid holding bowls of water. Another dance was held using the mermaid statue’s poses, and the altar activated, which started to slowly push the water out of the stepwell. This was the moment Helena with a  jubilant shout of "treasure!" found a pink tile of the kind used in Qtopia's Tile Room. Sighing inwards, Clover engaged Helena in a bout of bargaining, and convinced the two young princesses that a fair share of this loot for them was one treasure. With a sigh of relief the Qtopians returned home with their new tile while Helen and Liz accompanied Luna to Tinker Tavern.