What is up with the difficulty? I have set the game to story/easy and 2nd chroma spring enemy spams a party oneshoting ability every turn? When every single one of my party members is tied up or lost over thousand health what is even expected I do? And when she isn't killing your whole party in one turn multiple times Byron and her are spamming AOE attacks (which prevents you from bring any party members but tank) and debuffing your entire party because god forbit if you have a moment to attack between chugging ultra potions and heals your attacks actually hit. Oh yeah and they can attack multiple times in a row so have fun.
Viewing post in Didnapper 2 | v1.2.0 Truth expansion update comments
I feel like I'm having the same trouble with the third Chroma Spring. I've got it set to the easiest mode possible but it still feels like she's taking multiple turns before I get a chance to react, and all her attacks wipe most of my health. I've got no idea what I'm supposed to do here at all. I'll get it, but I feel like the difficulty is absolutely insane
I tried the healing thing but it didn't work as she would one shot Eileen and tie her same turn. I think this game expects you to be a certain level but if you haven't been fighting much enemies you can go in hideously underleveled. Also the bosses attacks are random so she can spam oneshotting attacks one attempt then never use it on another.
Oh yeah, I was horribly underleveled for this fight. Plus, I never noticed until afterwards but I had a ton of agility boosting cards I hadn't used yet and would've helped me address the number of turns she was getting before I could react. I did get lucky on this run and was able to just about keep Seres up while Eileen and the other party members were struggling free. Took me a long, tense time, but I did manage to just barely beat her. Other than the occasional beef gate of a boss (to be fair, this has been the only one so far) I've been really enjoying the expansion. Amazing that we got so much new content for free!
I have to agree with the difficulty. The Chroma Spring bosses are a massive difficulty spike compared to bosses before them. I had issues with the 2nd and 3rd bosses especially since I didn't think to use Aden's Root Crystal which has a skill that heals the party and raises attack. What doesn't help is their ATB tends to fill fast which can make untying a pain since they will likely use Subdue the moment you Struggle/Rescue since they're still Weakened unless if Seles uses Familiar Restraints with 100 Escape Level or Chelsea uses Nuh Uh (which she doesn't get to learn until Level 70) to cancel Subdue attempts. Oh, and the bosses can also inflict Stunned/Asleep (i.e., the first one has Chromatune).
The third boss also makes it worse as the player can't leave the Katoshi Isles/Shiode due to the locations on the map being disabled so if you don't have enough items and/or done sidequests like the Casino Night or Dancing Mad, the fight could be impossible without using a Story Crystal.
I believe if players mostly relied on Eileen and hadn't figured out they could also use Aden's Mud Spray (Root Crystal obtained from Casino Night) and Liliana's Rationing, they could have a hard time. It can also help that Liliana's Rationing and the Teatime from Seles' and Aden's Maid outfits are Special and are unaffected by Silence which would help with the 3rd boss as she has a powerful attack that can inflict Silence, blocking off Soothing Mist and Mud Spray. Liliana's Dancer Garb can also help especially with Speardance since each strike heals the party but getting a strike in can be annoying since the bosses tend to inflict Blind.