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I tired about 10 runs the highest score I got was 45, I'm not sure I have much useful feedback, but what I was able to come up with is below. Keep in mind that I am not very good at platformers, and arguably even worse when they're 3D, so I'm likely not your target audience. On the bright side I didn't run into any bugs and the game ran well!

itch Page
-Personal: I think the first paragraph "Put yourself ... only hope" is a little clunky. I think shaving it down could make it more impactful. The writing for the page in general could probably use a little cleaning up, but the first paragraph is the only one that really didn't feel right to me.
- Personal: I think "Parkour" is a little misleading as you can really only jump and crouch. To me, parkour would indicate that you can run, jump, vault, slide and interact with the environment at a minimum.
- Typo: "just holding W and pressing jum"

U/X
- Personal: I think it's odd that the music cuts out when opening the Credits or Settings windows.
- Personal: I really don't like not having an option to pause the game
- Personal: The background music in game doesn't fit in my opinion, by default it's also too loud. I ended up playing better with it turned down (went from 10-15 to 30+), not sure if that's just happenstance or if it was helping me identify where enemies were coming from better.

Gameplay
- Personal: I found the crouch jump very difficult to use, so much so I basically just ignored it after a while. It also doesn't seem like you can use it while stationary, which I found frustrating.
- Personal: I think the enemies are allowed to spawn too close to the player. On one of my runs I had an enemy right behind me and one spawned right in front of me, I don't think there was any way out.
- Personal: Enemies are too hard to identify, they look too much like everything else, and the FOV seems fairly narrow. A lot of my deaths were frustrating because I didn't realize just how close an enemy was. 
- Personal: I think some more variety/color could help. Everything looks good, but too similar it makes it hard to make split second decisions (e.g., can I make this jump) in a game that relies on fast pace.


Overall, it's not really my thing so I have a hard time fairly assessing it. I think it's a decent premise with some potentially interesting mechanics, and I do like the themeing, but for me it's too clunky to really hook me.