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A very impressive submission with a consistent artstyle and decently engaging gameplay. Lots of polish and quality of life features like character customisation. Attacks are telegraphed well with a range of different ways of hitting the enemy creating notable depth within the title. The 3D aspect is fairly unique and reminds me of game like Arms; there is something here that could be marketable with more work.

I think that some additional player feedback on connected hits would be a benefit outside of an audio clip, as sometimes it can be a bit difficult to see what attacks work best in a certain scenario. In addition, the AI is a bit awkward at times where they jump occasionally and freezing in place but considering the timescale this was made in it is entirely serviceable. Finally, I think that the character's attacks could be a bit more responsive as attacking can be fairly delayed which makes encounters a bit awkward.

Overall, I think that this is a very strong game with a lot of great things. You all did a good job with this project and with some more time and work on this I can see this on a marketplace. It is very clear that you put a lot of time and effort on this. Well done!