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Worth noting: Currently, you cannot code directly on the engine. However, when our full version is released, which is expected to be available in approximately three months, you will be able to code visually using caioCode Functions or the caioCode Text Editor, a simple programming language designed for beginners. For instance, to create a player controller, you can specify the game object name and the keys that control it, and you will be able to create a player controller immediately.

For example:

caioCode

Capsule; functions "playerController" control inputBasicPlayer

(BasicPlayer: W A S D and Space Bar)

(AdvancedPlayer: Left arrow, right arrow, up arrow, down arrow, and Space Bar)

At present, you are limited in what you can do on the engine. But we assure you that we will be releasing a mobile version and providing comprehensive resources to help you make your game.

The Caio Assets Store can assist you in creating your first game. (Note that 3D assets will be available later with the release of the caioBuild Engine.)