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1. Hi there! What's your name? Want to introduce yourself?

The identity I use for game development is Glutamate Dehydrogenase (GDH for brevity). I'm a 25 year old biological science graduate student, if the name didn't give it away.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in a game jam before, I've got about a month off where I'm basically a NEET until the semester starts. Figured I may as well finally go beyond tutorial projects and unfinished prototypes.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The original Deus Ex has always been my absolute favorite. I also enjoyed the System Shock series, earlier Fallout games (and New Vegas), and the Elder Scrolls series. I've also played Unreal Tournament and Quake 3 since their release. I've always wanted to develop a game fully, but I've never gotten around to it properly - doing the programming equivalent of writing chapter one and then forgetting about it.

4. Do you have experience with game development? What did you do/with what engine?

I've messed around with Unity tutorials, and when I was a child I played around with QBASIC and DarkBasic. I managed to make simple games, even a very simple FPS (one room, constantly spawning enemies), but never anything large scale.

5. Tell us about something you're passionate about!

Science in general, mainly. Get a few drinks in me and I will not shut up about the minutiae of molecular biology in particular.

6. Any advice to new jammers (if you're a veteran)?

Nope. I'm new to this. Good luck.