Pyramid Survivor is an impressive game, especially considering it’s your first project with Godot. The aesthetics are fantastic and perfectly fit the style of an NES game, clearly showing the work and dedication invested. You can be very proud of the result. However, I noticed that enemies kill me from a bit too far away and that each time you lose, you have to close the game to start over. Despite this, it’s a great game. Congratulations on your excellent work!