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A very Castlevania-y game. Everything about it felt very classic. Finding the tunnel that lead back out from the well felt really good cause I could kind of see it coming. While the character controller was a bit rough around the edges, the jumping itself and the jumping puzzles were surprisingly easy to land. The run felt quite good. Unfortunately, my game didn't play music or SFX, I don't know if that's a bug or if they just didn't get incorporated.

Some feedback:

- The exit transitions were triggered quite far from where the exits appeared to be. This wasn't really a problem, but it was a little disorienting when exiting upwards cause it really felt like I shouldn't be able to jump as high as the game implied I was.

- The in-air attack let me cheese the larger skeletons cause I could sort of just hover my way down while striking them.

- I found the key before I found the door that needed the key. This isn't really a problem, but I kind of wish I had seen the puzzle before  the solution.

Overall a solid entry, the classic feeling is definitely there and the double jump feels good enough to use. If you're interested in continuing its development, I'd give it another play. Nicely done!