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I love the player movement. The shots are lacking something, some kind feedback for when a sword hits an enemy would be great! awesome game

Yeah for sure, if I'd had more time I'd have loved to polish the visual and auditory feedback for a lot of aspects of the game. I'm glad you liked the movement, it actually ended up being tricky because it was my first time working with Unity's own pixel perfect camera but I'll definitely use it in the future after seeing the results. Thanks for playing and your input!