I noticed the .rar has version 1.2 for the player sheets but 1.1 for the full rulebook. Is there a 1.2 version available for that? They seem to be slightly different with regard to intel; the sheets specify that there's a limit to how much can be used per mission and gives a different definition to "a useful detail," being that it's a think you can ask as opposed to a thing you can change. Or can "a useful detail" be used in both ways?
Hi there, there is only a version 1.2 for the player sheets, because the cursive text broke and I had to fix that after the 1.1 version.
Intel is supposed to be useable in both ways: Get an honest answer or change / add something to the fiction. This is true for all Intel, for example you can use "fine etiquette" to either establish something about the social rules in your world or ask the GM how your character should behave to fit in. You can use a "fine escape" to tell the table about your well-prepared escape plan, to ask the GM about a good escape opportunity in your current situation, or ask about the escape plan of a foreign agent who is fleeing from you - allowing you to be one step ahead of them. Intel is a bit of a swiss army knife for the Spies in this game, it is up to the player how creative they get with it.
The intel limit on the sheets is a left over artifact from an earlier version that never really became relevant during play so I ditched it. You can ignore that for now and I added it to the list of things I need to fix. There are some additional changes / fixes I wanted to make for a while now, but my day job keeps getting in the way.
Hope that helps! Let me know if any other questions come up.