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For a platformer game, controls are probably the most important thing to design, and these ones just aren't fun to use. Also, some assets don't load correctly, not sure why. However, the story is cool, and I like the pixel art aesthetic. 

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The controls were designed to be overly bike like and convoluted, I probably could have balanced more and introduced them better but. And what assets aren’t loading?

the background took like 10 seconds to load in after the start of the level, and i was talking to air instead of garnt for a little but at the start. It could just be my browser not being great though!

As for the background it changes with the music change. The background at the start of the game is different than when the gameplay starts, but perhaps I should change this. Not sure about the Garnt thing, I think I would have to see it myself

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I made an after jam update! Tbh I am not sure you will enjoy the controls any more than you did. I just did some minor balancing, tried to introduce them better and messed with the ice physics.