Love point-and-click mysteries! The core mechanic of searching an abandoned house and using a torch overlay to convey this is a neat idea. It'd be cool to see a continuation of the narrative and find more situational storytelling which helps build the lore of what's going on in this house. As far as feedback, point-and-clicks can be a bit "find X to open Y to find Z" so having more responsive things that happen that isn't just keyfinding can be a good way to enhance the experience. Good job though!
Thanks for submitting this game to the SCREAM JAM!
- SCREAM CATALOGUE