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(+1)

Love the artstyle, the arcade aesthetic is great. However, the controls were extraordinarily difficult to use - having rotation is a neat idea, but it didnt feel very useful, even when i had the flag of valor it was too slow to do a flip, and trying to shoot the enemy always seemed like the better strategy. Also, some obstacles felt impossible to avoid - the spikes on a timed cycle were impossible if you were unlucky with your initial interaction, since it was easy to get stuck because of the weird jump + rotation interactions, and being too slow to get out of the way before the next ones. Having a skip upgrade button would have been greatly appreciated, since if i rolled into 3 weapons while i had one i liked more / thought was better, the game forced me to take a new one. The idea is great though, well done making it in time!