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Oh my gosh, I'm so glad it worked! I was wracking my head wondering why I couldn't recreate it haha, long story short the script was reliant on the frame rate and thus the vehicles moved at different speeds based off the fps. Either way I'm happy I was able to help, thank you so much for the bug report, I never would've caught this! Without players like you, the game wouldn't be half as polished, so thank you!