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(1 edit)

feels pretty well made as a simple click through story game, sound and visuals feel right to the sort of style you were going for. i particularly like how the filter on that bike cover image looks with the dithering on the shadows. not very good at horror games myself so decided to leave it at one run where i accidentally kept going left even though i meant to change directions at one point. 

might be good to have a flashing little [z] on that start screen to prompt the player to press that key, you have some worded instructions that show up after that but like, they needed that key in order to get there so. that's another thing, kind of a lot of reading in this game. and this might just be a gba thing but the uneven wide kernings between the letters don't make it easier to read. some sound effects could've made this a more engaging experience maybe? but this might just not be my thing.

i can see that you've taken the jam theme and divorced it from anything connor to make your own unique thing, which is respectable. just a bit of a hard sell to make something broadly appealing from the bike up. didn't really get a sense for cycling in this one, i think a crunchy bike wheel sound could've emphasised the cycling through routine feel. idk it might've just relied too much on the reading to sell the premise. but cool to see something pretty different out here.