Cool artstyle, besides that i think the mechanics are there, but it just doesn't feel right, it doesn't feel right when you get hit, or when you hit an enemy. It's a difficult game, I don't really know if it's because it's that kind of game or maybe it's just unbalanced, maybe the player's hitbox is too big for the amount of projectiles and enemies on the screen and the speed at wich they move and appear, or maybe it's just the player's visual illustration and the fact that bullets can be difficult to detect in relation to the ground. I think it looks good artistically and has good patterns and attacks, it's awesome for 3 days, but it definitely needs work to be really enjoyable for me atleast.