This was actually really fun! The photography/collage art style was really charming and the loop is so addictive. This is kinda weird but it reminds me of those .io games I used to play with my friends? The only thing is that it doesn't seem to run very well on browser and it drops frames if there are a lot of particles on screen. But otherwise excellent!
Viewing post in Ambassador of Pluto VS the Celestial Bodies comments
Thanks for the feedback, glad it was enjoyable! We wanted it to feel like an old b movie or lost to time space game.
Regarding performance, there is only so much I can do with the HTML5 version to get it to run better. So many particles/bullets/ships all rendering at once is just not very nice for web games. I have some culling for the ships and bullets, and a lot of tricks to try and get it playable, such as sending all ships to a single rendering image each frame. I think the HTML5 build is simply struggling from the 720p resolution + running at 60 fps.
I'll investigate further post jam to see if I can salvage the performance for this one. However, moving forward, any bullet hell games we make will probably stay download only. It's a constant technical issue I keep running into on making web games.