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(+1)

Fun and interesting game. Only issue right now is after stage 1 every build will turn into strengh one. Maybe add function to keep card types from previous stage (beast, mythical and slime)? Because chance to choose poison cards will simply dissappear untill you fight elites. Maybe even add choice to either keep stage 1 TF or stage 2 (demon, goblin and mushroom/fairy/alrune)?

Thanks for the feedback. Yes, I also noticed that poison is a bit lacking in the stage 2. Currently in the last update I added a "double poison on enemy" - card which should help. Also I'll update the shop in stage 2 soon and it will contain slime cards as well. So going for (goblin) gold cards and then using the shop could be a strat. Or going defensive should also be great in poison builds :)