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Thanks for the feedback! I'm glad you enjoyed it. If you're interested in playing again without lag, they let me reupload the Windows build as a bug fix, which shouldn't have the same issues the browser version. The boss fight is on level 6 by the way.

Regarding the minimap, your position should appear as a cyan dot, but I might've made it too small. Additionally, I probably should've explained this in the tutorial, but the gun automatically begins reloads whenever you don't shoot it for 4 seconds, even if it isn't empty. The different difficulty curves are a little strange, but the jump from normal to hard is probably a fair bit bigger than the jump from easy to normal.

I can't seem to find the exact tutorials I used to get the shadows working, but it was a lot easier than I expected:

  1. Use a Light2D node with a grayscale texture and shadows enabled (they are disabled by default). Then in my tilemap I set the occlusion of wall tiles to be a rectangular shape. If you want shadows on nodes that aren't tilemaps, give them LightOccluder2D child.
  2. Use a CanvasModulate to set the default color of anything not touched by light. I used fully black, which perfectly balanced the white light emitted from the player.
  3. For different colored lights, you can change the color property on the Light2D node (this is how I got blue lighting in the boss fight using the same grayscale texture as on the player).

Note that I used Godot 3.5 for this, but I think it's a pretty similar process in Godot 4 if not more streamlined. Also, it's important to have a background that isn't just the environment background, because light has to be cast onto nodes (I just used gray floor tiles that had no collision nor occlusion shapes).

Thanks for fixing the build! I ended up ravaging all of the underairport on hard difficulty. Got all 8 upgrades in one run and just smashed through everything. Auto reloading actually exists and helped quite a lot :D

There is a marker on the map, yeah I could see it, but it's super small, like 1 pixel or something, too little. I guess after I defeated the Blucifer, I took his place and now terrorize the airport myself. Good game.