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Really interesting concept, especially after a couple plays.  I love the vibe of the game, but do wish there was some audio and juice to the combat.  While I appreciate the idea behind cowswitching, I almost think it would have worked better with that mechanic left out altogether.  I only found myself switching when the cow I'd been upgrading was about to bite the dust, and then I essentially had to just start over with a new cow anyway.  Overall, I had a lot of fun once I got the hang of it.  Thanks for the game!

Thanks for playing! We initially had plans to have a taunt button so that you can split up the herd and have one side distract the minotaur when the other side is in danger but we could not implement it in time. It was supposed to be a "dont put all eggs in one basket thing". Glad you enjoyed!